Thursday, December 31, 2009

the good old days




These are a couple of character sketches I was playing around with.
For a while Kurt and I were juggling around a few ideas for proposed animations, and these are just a couple sketches I got together for you guys to view. I think they were fun, and I would still love to develop these characters further, and perhaps one day get them modeled and rigged.

And I threw in a couple of good reference photos for fun. What amazing inspiration these guys have!! I absolutely love the stiff poses they were always in, it's almost to good to be true!

Maverick Armature and Sculpture



Yo Yo Gang,

I probably look like the biggest slacker, but believe me I've been staying very busy doing work for two films, and trying to get everything together for Maverick.

As far as Maverick is concerned, it is official, he will be the focus of a short film. That's just about all I can tell you at the moment, oh, and also it is going to be a way cool film.

I'm am in the process of creating a full body maquette of Maverick, which I will hand to a modeler, along with all of the necessary drawings, and he should be modeled in Maya within a couple months here.

Thanks for stopping by, and you know I always appreciate a comment so have at it.

Lyle

Monday, November 9, 2009

Maverick Stone Turnaround




Hello everybody!!
It has been far too long. I've been really busy doing a lot of concept art for an up and coming animation that will be really really cool, I will be sure to post all the art I do for it at an appropriate time.
But I did manage to find some time to come up with a final design for Maverick. This is it!! He is finally done!!!!!!!!! I will be handing this drawing and the final model sheet to a very talented modeler by the name of Gaddy Foster, and he should exist in the virtual world in reasonable timing.

Please tell me what you think, your comments are always appreciated.
Thanks for stopping by!

Sunday, October 11, 2009

Citroen 2CV Modeled! by David Riddle designed by me






So, I did a front, back, and side view of this stylized Citroen 2cv, which I posted on my blog a while ago. I promised I would model it, but I broke that promise and got a very talented modeler, by the name of David Riddle, to do it for me. And he did an excellent job, really capturing the cartoonish, fun feel I envisioned.
I just today handed David some sketches of the interior of the car, and with some slight additional details, and a custom photoshopped texture this bad boy is gonna purrrr. Just wait.

If you would like to check out David's portfolio, you can view it at:

http://davidriddle3d.com/home.html

Saturday, October 10, 2009

alternate Maverick Stone




This is an entirely different approach to the character. Ultimately the decision I make will be based off of an extensive personality profile I have developed. I hope you enjoy.
Thanks agian for visiting.

Friday, October 9, 2009

more Maverick Stone


Maverick is coming along with a lot of experimentation. I'll keep as the design process continues, this is just a small sample. Hope you enjoy! Let me know what you think

Thanks for dropping in

Tuesday, October 6, 2009

Maverick Stone


As some of you might have guessed, I have this weird obsession with the 70's in general, but especially 70's cops. I will be creating a sculpture based off one of the Night Beat characters Mike Goger (fellow animator), Alonzo Alvia (great sequential artist), and I have generated.

I've been doing a huge amount of iterations of the character and am finally coming to a closing point, and will be starting the sculpture in about a week.

These are just a few head constructions I did. Experimentation is a necessity to come up with the best results, which is surely what I hope for.

I will be posting all of the character designs in about a week so be prepared for a H U G E update. And I will keep you all updated with the sculpture as it progresses.

Thanks to all who stop by. Feel free to comment. Let me know which head you favor towards.

Adios Amigos

Saturday, August 22, 2009

More Maya Fun!!!




Hey there followers and passerbys.

Here is a little preview of a detective office I modeled using Maya. The program is a lot of fun and a lot to learn, but slowly and surely I am picking up on it.

The scene is a 70's detective office, belonging to the much feared and respected, Chief Roger Kelly of the South City precinct. I have this weird obsession with everything 70's. I just am really attracted to the era. The color palettes are so Awesome! 70% desaturated 30% highly saturated. pure GENIUS.

I will post more pictures as soon as I properly light and texture the scene, but the jest is apparent in this image.

Thanks for poppin' your noggin' in.
Over and out.

Monday, August 3, 2009

Citreon 2CV


Hey to all that is interested,

It has been a while, nearly a month, and I apologize. I need to keep up with my blog to keep the few interested viewers coming back. This is a Citreon 2cv that I will be modeling in Maya. The plan is to properly model, texture, and light the thing so everyone can get their oooos and ahhhhs out. So stay tuned folks, it's gonna be fun!

Thanks, and come again soon!

Lyle

Tuesday, July 7, 2009

One, Two, Three strikes your out at the Old ball game


I've been drawing up some old time baseball players lately, and doing some sketchy character design for a potential 3d animation. But we'll see. It's been a lot of fun and I'll post the sketches once I build up enough of them. Feel free to comment.

Thanks for stopping by.
Lyle

Saturday, June 27, 2009

Amsterdam Color Studies, YAY!!




Here is a quick color study of the environment and background atmosphere. The image still needs work, and I'm thinking about polishing it, but for right now a quick study is fulfilling my needs. And the next image is Leonard Thompson, extreme dumb ass backpacker guy. I still need to do some more character design and stylistic exploration, but this is what I came up with for now. Hope you enjoy!

Thanks for visiting

Friday, June 19, 2009

NIGHT BEAT


Some friends and I are creating our own 70's spoof on cop shows. Here's a little image for the fans.

Thursday, May 28, 2009

Ambient Occlusion is MORE THAN AWESOME!




Here are some pics of the same model in the previous post, except using the ambient occlusion rendering. It really has a cool look and I think it more clearly shows some of the details of the model.

Thanks for swingin' by.

Tuesday, May 26, 2009

Pimpin' the Pizzaria

So here is my 15 seconds. This one really came down to the wire. I am not trying to make excuses, it's just that this needs a whole lot of work. 15 seconds is extremely tough to plan and execute in a week, believe me.

For all those who cannot tell what is happening:
Jimmy (the pizza guy) does not feel like being at work. He's lazy and unproductive as usual, until some jaw dropping ladies enter the shop. He's now out to impress, and it all goes wrong, big time.

My plan is to redo this, get all of my timing issues figured out, and there are a lot of them, and make a nice polished rough pencil test, that can hopefully carry some weight on my non existent demo reel. Suggestions and criticism are all appreciated, so let me know what you think.

Thanks for visiting.


Wednesday, May 13, 2009

Jimmy Dumbdoor...The Pizza Guy



I will be doing 15 seconds of animation for my Animation 1 class, with this guy, Jimmy Dumbdoor. In his own mind he is way cool but to everyone else he is Jimmy Dumbdoor. This will be my first attempt at animating with a character, so I don't really know what to expect. No matter what the results I will be posting it, so I will definitely try mi best. Hope you all are looking forward to it. Thanks for visting.

Friday, May 8, 2009

Initial Amsterdam Environment Studies










I have been begun developing some environments of Amsterdam in Maya, and have been having a great time with it. I am pretty new to Maya and it seems like it would take a while to learn, but with a little dedication I think anyone who has turned on a computer could have a little fun with it. Feel free to give your criticism. I am completely accepting to both positive and negative feedback, so I assure you, you wont hurt my feelings. I hope you all like the work. Thanks for visiting.